
Friday 28th January 2005
London Knowledge Lab
23-29 Emerald Street
London
Seth Giddings
Documenting two young boys’ engagement with the simulated environments and gameplay of Lego Racers 2 both on and off screen, this video essay identifies a number of circuits of signification and playful activity: between game rules and emergent, exploratory play in the computer game; between play with simulated action / space and play between children in actual space; between play with virtual toys and play with actual toys; between software and bodies.
Seth Giddings is Senior Lecturer in Digital Media and Critical Theory at the University of the West of England. He writes on popular film, animation, media technology, videogames and videogame play, and is a co-author of New Media: A Critical Introduction (Lister et al. 2003).
Return to Seminar programme.
CRIC has combined with PREST to form the Manchester Institute of Innovation Research (MIoIR).
New book: Trust in Food, A Comparative and Institutional Analysis by Unni Kjaernes, Mark Harvey & Alan Warde.
CRIC Final Report to ESRC:"Main Report" and "CRIC Performance Indicators 1997-2006".
'Instituted Or Embedded? Legal, Fiscal and Economic Institutionalisation of Markets' by Mark Harvey
'Beyond Efficiency and Market Shares: Competition within the Finnish Games Industry' by Mirva Peltoniemi
'Accounting for Economic Evolution: Fitness and the Population Method' by Stan Metcalfe
'Innovation and Final Consumption: Social Practices, Instituted Modes of Provision and Intermediation' by Andrew McMeekin & Dale Southerton
'Alfred Marshall’s Mecca: Reconciling the Theories of Value and Development' by Stan Metcalfe